In terms of graphics options, the game will offer sliders for FOV, pixel density, and sharpness. On top of that, Watch Dogs 2 will have multi-monitor support and multiple windowed mode options. Watch Dogs 2 also features an uncapped frame rate.Īdditionally, there will be SLI/Crossfire support at launch, while players can have up to three auto-save slots. The game will include 4K support and "Ultra Textures" that players with powerful enough rigs can toggle on in the Extra Details options menu. It is not uncommon for the PC version of a multiplatform Ubisoft game to launch last on PC, as that it often the case with the company's juggernaut Assassin's Creed franchise.Īlongside the delay, Ubisoft also announced Watch Dogs 2's PC system requirements and graphics features. In a blog post, Ubisoft said it is "committed to quality" and explained that the extra time will allow the development team to "ensure that Watch Dogs 2 runs smoothly across a broad range of hardware." The two extra weeks of development time also affords Ubisoft the opportunity to add "extra polish" to the game. Instead, the PC version will come out on November 29. The PC version of Watch Dogs 2 will not launch on November 15 alongside the PlayStation 4 and Xbox One versions, Ubisoft announced today.
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